Modifier stack workflow - Rapidly conceptualize, iterate, and explore design ideas using a range of unique modifiers.Mesh and surface modeling - Create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.Rebuild and stitch adjacent faces automatically without needing to manually repair hidden faces or geometric data. Smart Extrude - Interactively extrude faces on 3D objects using flexible Smart Extrude operations like cut-through and overlap.These tools can be used to reduce complex and high-resolution assets and enhance generative designs and traditional modeling work inside of 3ds Max. Retopology tools - Automatically reconstruct polygonal mesh data as clean quad-based topology with uncompromising accuracy.Multiple file format support - Easily share assets with support for file formats like glTF, USD, FBX, CAD formats, and more.Integrated Arnold renderer - Render complex scenes and designs with Arnold for 3ds Max.High-quality materials - Make realistic objects with Physically Based Rendering, Open Shading Language, and Bake to Texture.Interactive viewports - Reduce design iterations with render-quality viewport previews of PBR materials and camera effects. ![]()
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